Thereâ€™s more pre-a season changes than usual so thereâ€™s a lot to digest.
This year RIOT has made many changes with the League of Legends pre-season patch which they say is down to the fac they now have many more â€œdesign leversâ€ to rune the game compared to last year. This gives them the opportunity to easily tweak the Champions. Thereâ€™s lots of tweaks, 24 Champions in total have seen adjustments in 4.21 . RIOTâ€™s Chris â€œPwyffâ€ Tom commented:
â€œTalking about the system changes: while weâ€™re happy with how the pre-season has progressed, we saw a number of opportunities to address the more egregious problems (snowballing, early to mid game gold flow, jungle balance, Warwick).â€
Warwick has been singled out for for nerfing the following reasons:
â€œWarwickâ€™s popularity (and subsequent insanity in the win rate department, even though we donâ€™t like using win rate as a statistic because itâ€™s loaded with so many other variables but letâ€™s not get into that) is a perfect storm of changes to preseason systems, the jungle, and the latent powers within his kit. We all know Warwick should be lowered a peg (or two. or five.), so weâ€™ve decided to focus on Hunterâ€™s Call and Infinite Duress.
â€œWeâ€™re going to be monitoring Warwick heavily to see if we need to go harder, but weâ€™re confident this reduces his power enough that you might actually be able to compete with him in games. 60%. Never forget. Now letâ€™s not talk about win rates again (seriously though, win rates are a correlation of game health, not a cause).â€