The Culling, announced last week, is a little bit Rust and a little bit Running Man: 16 players crammed into a tropical island paradise with nothing but crafting resources and 20 minutes to kill each other dead. It’s being developed by Xaviant, the studio behind Lichdom: Battlemage, and it sounds like good, murderous fun, even though it’s still very early in the development process. Which brings me to the point. A closed alpha is coming, and you may now sign up to take part.
â€œLaunching a Closed Alpha will allow the community to have an active role in The Cullingâ€™s development.â€ Xaviant founder and CEO Michael McMain said. â€œThe feedback gathered from the test will ensure that we are able to deliver the reliable and balanced experienced our players deserve.â€
The difference between a closed alpha and a closed beta is a bit hazy but I think has to do primarily with lower expectations, which is to say that a beta will run reasonably well in most cases, while an alpha is more or less a success as long as it doesn’t set your PC on fire.
In this particular case, Xaviant is looking for help â€œstress-testing our server infrastructure and identifying other issues we may have missedâ€ prior to the Early Access launch on Steam. The studio clarified that taking part in the alpha will not entitle you to a copy of the Early Access release, and asked that everyone please ensure they meet the minimum system requirements before signing up. Fortunately, they are fairly undemanding:
- OS: 64-Bit OS Required: Win7 SP1, Windows 8.1, or Windows 10
- Processor: Intel Core i3 560 / AMD Phenom2 X4 945
- Memory: 4 GB RAM
- Graphics: DX11 GPU with 1GB VRAM: NVidia GTX 460/ AMD Radeon 5850
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 8 GB available space
The Culling will go live on Early Access on March 8 and sell for $15/Â£15, which doesn’t really seem fair, with a ten percent discount offered from March 8-14.