In case you’re in the market for a kickass new game dev job, this is your PSA to say that the studio once known as Irrational is hiring! You will be working on a game that will probably have A) shooting and B) a story. Given that this is what remains of the studio that created a couple of Bioshock games under Ken Levineâ€™s creative direction, those things should come as no surprise. What might be more surprising is a tidbit of info under the Gameplay Systems Designer and Tuner role requirements. The team is looking for someone with â€œexperience in a semi-open (e.g. Borderlands/Shadows of Mordor) or open world game.â€
Now, to build a fortress of theories from those sand grains. Are we set to see a Levine-y first-person narrative game collide with the contiguous, systematically driven nature of an open world? Maybe. Based on Levineâ€™s previous ramblings about endless narrative systems, perhaps this open world will have a never ending or infinitely replayable story, somehow woven into an open worldâ€™s interlocking pieces. Or not.
Presumably all will be revealed at some indeterminate point in the future. For now, we’re left to ponder an unnamed game from a yet to be named new studio. What are you waiting for? You have a resumÃ© to polish.