The company responsible for publishing Metal Gear Solid games is planning to “aggressively” pursue mobile development. That’s according to Konami executive Hideki Hayakawa in an interview with Nikkei Trendy Net, as translated by a NeoGAF user.
“Our main platform will be mobiles,” Hayakawa reportedly said. “Following the pay-as-you-play model of games like Power Pro and Winning Eleven with additional content, our games must move from selling things like ‘items’ to selling things like ‘features’.”
It’s a dramatic change in strategy for a publisher best known for the Metal Gear, Silent Hill and Castlevania franchises, and following recent turmoil between the publisher and Hideo Kojima, it’s likely to further raise the ire of fans eager for the company to continue pumping out blockbuster versions of their established games.
“Gaming has spread to a number of platforms, but at the end of the day, the platform that is always closest to us, is mobile. Mobile is where the future of gaming lies,” Hayakawa said.
“With multiplatform games, there’s really no point in dividing the market into categories anymore. Mobiles will take on the new role of linking the general public to the gaming world.”
It’s not confirmation that Konami will stop developing major PC and console-centric titles, but it’s food for thought. In the meantime, we still have Metal Gear Solid: The Phantom Pain to look forward to, even though Silent Hills has been emphatically canned.