XCOM 2 is an outstanding game that unfortunately suffers from performance problems, sporadic but some quite serious, that have diminished the experience (and the framerate) for a number of players. Publisher 2K Games said last week that it was aware of the complaints and â€œgathering more information from users,â€ and today Lead Designer Jake Solomon told Rock, Paper, Shotgun that developer Firaxis is â€œworking very furiouslyâ€ to get the game running properly.
Interestingly, Solomon said Firaxis wasn’t aware of the problems before the game shipped because they’re not â€œacross the boardâ€ issues: Some players suffer hitching and framerate drops, even on fairly high-end hardware, while others seem to be doing just fine with it. â€œMaybe this is damning on me, but Iâ€™m sitting here talking to you now on the laptop I use to play it on, and I didnâ€™t see these issues,â€ he said. â€œWe didnâ€™t catch this stuff in compatibility testing. Weâ€™re fully, fully accountable for the product in peopleâ€™s hands, so we certainly take responsibility.â€
Solomon said he’s as frustrated with the situation as anyone, and separate from problems with framerates and stuttering, also agrees with complaints that, regardless of whether they’re the result of a design decision or a bug, some of the camera pauses after events â€œtake too damn long.â€ Firaxis is working on changing those as well, and â€œif things can be sped up, they certainly will be.â€
There’s no set schedule for updates, but â€œwe’re working very furiously,â€ Solomon said, and will â€œdefinitely have fixes coming soon.â€ For now, you can do away with many of the camera pauses with the aptly-named â€œStop Wasting My Timeâ€ mod, and if you’re feeling lucky, speed up post-mission load times by pressing the caps lock key at the appropriate time. (As we mentioned in that original post, doing so carries with it a certain risk of crashes, so be sure to read before you ENGAGE CAPS MODE.)